(CURI) CuriosityStream Inc. Business Model Canvas Research

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(CURI) CuriosityStream Inc. Business Model Canvas Research

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CuriosityStream’s Business Model, Simplified

CuriosityStream Inc.’s Business Model Canvas breaks down how the company creates value through premium factual content, subscription revenue, and strategic distribution partnerships. It also highlights the key resources and cost drivers behind its streaming-focused strategy. Want the full picture? Get the complete, editable canvas for deeper insights and smarter analysis.

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Partnerships

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Content licensors and producers

CuriosityStream relies on external creators and licensors to widen its nonfiction library across science, history, society, nature, lifestyle, and technology, so it can scale faster than in-house production alone. This asset-light model helped support 2024 revenue of about $51 million while giving the Company a large factual catalog without owning every title outright.

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Platform distribution partners

CuriosityStream Inc. uses platform distribution partners to embed its service inside third-party video ecosystems, so viewers can access it through partner channels instead of only direct subscriptions. This matters in 2025-2026 because streaming bundles and partner apps can reach the same households that already pay for 1 or more video services, lowering customer-acquisition cost and widening reach.

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MVPD package partners

MVPD package partners let CuriosityStream reach viewers through bundled TV offers, so the service is sold inside household video packages instead of only direct-to-consumer. In FY2025, this wholesale path remained part of CuriosityStream’s subscriber mix and supports scale by lowering acquisition friction and widening reach through pay-TV distribution.

Brand collaboration partners

CuriosityStream pairs factual video with brand collaboration partners to sell sponsored and co-branded placements to viewers already seeking science, history, and nature content. That adds revenue beyond subscriptions and helps widen monetization across its audience and content catalog.

  • Sponsored facts-based content
  • Co-branded audience fit
  • Extra revenue stream

Broadcast and wholesale buyers

CuriosityStream Inc. turns its factual library into B2B cash by selling bundled SVoD and linear broadcast licenses, plus wholesale content deals. In 2025, this matters more as buyers like media platforms and broadcasters keep paying for ready-made factual programming instead of funding originals.

  • Bundled SVoD and linear rights
  • Wholesale sales to broadcasters
  • Monetizes library assets
  • Drives B2B revenue
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CuriosityStream’s Partner Network Powers Low-Cost Growth

CuriosityStream Inc. depends on licensors, creators, distributors, and MVPD partners to expand its nonfiction reach without heavy in-house spend. That asset-light model supported about $51 million in 2024 revenue and keeps the catalog broad across science, history, and nature.

Partner Role Data point
Licensors Expand catalog ~$51 million 2024 revenue
Platform distributors Boost reach 1+ bundled video services
MVPDs and wholesalers Lower acquisition cost FY2025 mix support

What is included in the product

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Detailed Word Document

A concise, real-world Business Model Canvas for CuriosityStream Inc. covering its 9 key blocks, strategy, and competitive position.

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Customizable Excel Spreadsheet

Condenses CuriosityStream Inc.’s business model into a quick, editable view that saves time and simplifies analysis.

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Reference Sources

Provides a credible source trail that supports CuriosityStream Inc. analysis, speeds due diligence, and strengthens decision-making.

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Activities

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Acquire and license factual content

CuriosityStream acquires and licenses premium non-fiction across science, history, nature, and technology, and that keeps its catalog fresh enough to hold viewer attention. This content-first model matters: in its latest filings, the company still depends on a steady flow of licensed titles and originals to support subscription and ad-supported viewing.

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Operate SVoD streaming service

CuriosityStream Inc. runs its own subscription video-on-demand platform, so subscribers watch directly on internet-connected devices while the Company manages playback, title availability, and access rights. This key activity sits behind its FY2024 revenue of $57.1 million, showing how platform reliability and subscriber control drive the service.

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Distribute content through partners

CuriosityStream Inc. packages its library for third-party partner platforms, so content can be sold and delivered through indirect distribution instead of only through app downloads. That widens reach fast, and it also helps spread the company’s programming across paid TV, streaming bundles, and platform partners that can add recurring license revenue.

Manage multi-device availability

CuriosityStream Inc. must keep its service working across smart TVs, set-top boxes, PCs, streaming media players, gaming consoles, and mobile phones, so device support is a core operating task. Broad access matters because its catalog can reach subscribers on at least 6 device groups, which helps reduce friction and widen use.

  • 6 device groups to support
  • Higher access, fewer signup barriers
  • Ongoing testing and app updates

Sell licenses and wholesale rights

CuriosityStream Inc. sells bundled licenses and wholesale rights as a recurring monetization channel, covering SVoD, linear broadcast, and direct content sales. Rights management stays active across renewals, territories, and formats, so each title can earn more than once.

  • SVoD, linear, and direct sales
  • Recurring rights management
  • Bundles content across buyers
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CuriosityStream’s Content Engine Powers Recurring Growth

CuriosityStream Inc. focuses on sourcing and licensing nonfiction programming, then keeping its catalog fresh across originals, partner deals, and direct sales. Its platform work also covers playback, rights, and app support across 6 device groups, which helps the service reach more viewers and protect recurring revenue.

Key activity Data
FY2024 revenue $57.1 million
Device groups supported 6

What You See Is What You Get
Business Model Canvas

This CuriosityStream Inc. Business Model Canvas preview is the actual document you’ll receive after purchase, not a mockup or sample. What you see here is a live snapshot of the final file, with the same structure, formatting, and content layout. Once purchased, you’ll get instant access to this exact ready-to-use document for editing, presenting, or sharing.

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Resources

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Non-fiction content library

CuriosityStream’s non-fiction content library is the core resource behind the service, with over 30,000 titles spanning science, history, society, nature, lifestyle, and technology. That deep factual catalog drives subscriber value by giving viewers a large, always-on source of premium documentaries and factual video.

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23 million paying subscribers

As of December 31, 2021, CuriosityStream Inc. had about 23 million paying subscribers across direct, partner-acquired, and MVPD package users. That scale was a core commercial resource, giving CuriosityStream Inc. broad reach and stronger monetization leverage across subscriptions and content deals.

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SVoD platform technology

CuriosityStream Inc.'s own SVoD platform is its core delivery asset, giving direct-to-consumer access on web, mobile, and connected TV. In 2025, that streaming stack remained essential for subscriber retention and content delivery, with the service built around always-on access and low-latency playback.

Distribution rights portfolio

CuriosityStream’s distribution rights portfolio is the core intangible asset behind monetization across 4 routes: SVoD, linear broadcasts, wholesale sales, and direct content sales. One library can be resold and licensed multiple times, so each rights package can lift revenue without adding much new production cost.

  • 4 monetization channels
  • Same content, multiple licenses
  • Rights terms drive asset value

Silver Spring headquarters

CuriosityStream was founded in 2015 and is headquartered in Silver Spring, Maryland. That headquarters is a core company asset because it anchors management, operations, and commercial coordination from one corporate base.

  • Founded: 2015
  • Headquarters: Silver Spring, Maryland
  • Role: management and operations hub
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CuriosityStream’s Content Library and Subscriber Base Power Growth

CuriosityStream’s key resources are its 30,000-title factual library, 23 million paying subscribers, and rights portfolio that can be licensed across 4 monetization channels. Its own SVoD platform and Silver Spring HQ support delivery, retention, and operating control.

Resource Value
Library 30,000 titles
Paying subscribers 23 million
Monetization channels 4
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Value Propositions

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Premium factual streaming

CuriosityStream delivers premium non-fiction streaming across science, history, society, nature, lifestyle, and technology, so viewers get curated factual entertainment in one place. Its library spans thousands of hours of documentary content and has served millions of subscribers, reinforcing its niche as a focused alternative to broad entertainment platforms.

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Direct access on connected devices

CuriosityStream’s own SVoD platform gives subscribers direct access on connected devices, including TVs, PCs, consoles, and phones. That device spread supports everyday use, from a living-room TV session to short mobile viewing on the go, so the service stays easy to use across daily routines.

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Large-scale partner access

CuriosityStream Inc. reaches viewers indirectly through partner platforms, so people can watch inside services they already use. That cuts sign-up friction and helps audience growth without forcing a separate app install or subscription step.

In practice, this model extends distribution across major channels like Roku, Amazon, and Samsung TV Plus, giving CuriosityStream Inc. broad access to large streaming audiences while lowering customer-acquisition barriers.

Multiple licensing formats

CuriosityStream Inc. monetizes its library through multiple licensing formats, including bundled SVoD and linear broadcast deals, wholesale content, and direct rights sales. This lets buyers pick the fit for their own channels, while CuriosityStream can sell the same asset across more than one route.

  • Bundled SVoD and linear licenses
  • Wholesale content sales
  • Direct content rights
  • Buyer chooses distribution fit

Broad factual breadth

CuriosityStream Inc. offers broad factual breadth: its catalog spans science, history, nature, technology, and true-crime topics, not one narrow niche. That range helps the Company reach both learning-minded viewers and casual streamers, while also making the library more useful to distributors and platform partners that want varied factual programming.

  • Wide topic mix broadens audience reach
  • Supports educational and entertainment demand
  • Improves licensing value for partners
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CuriosityStream: Premium Non-Fiction, Built for Reach

CuriosityStream’s value proposition is focused factual streaming: a deep library of science, history, nature, tech, and society titles, plus broad device access and partner distribution. That mix gives viewers easy access to premium non-fiction and gives distributors ready-made educational content.

Its multi-route model also boosts value: direct SVoD, wholesale, and licensing let the same catalog earn across more than one channel.

Value driver Signal
Catalog Thousands of hours
Audience Millions of subscribers
Distribution Roku, Amazon, Samsung TV Plus
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Customer Relationships

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Subscription-based access

CuriosityStream Inc. uses a subscription video-on-demand model, so direct customers pay for recurring access instead of one-off purchases. That keeps the relationship ongoing and supports continuous viewing, which is why subscription revenue was still the core of its model in fiscal 2025 filings.

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Partner-mediated relationships

Many users still reach CuriosityStream through third-party platforms, so the partner often handles part of the relationship, from billing to discovery. That setup still drives viewing hours and license value for CuriosityStream, even when the direct customer touchpoint sits with the platform.

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Bundled MVPD relationships

CuriosityStream Inc. includes some subscribers through MVPD bundles, so the service sits inside larger TV packages instead of relying only on direct sign-ups. That setup broadens reach and lowers acquisition friction, helping the company add viewers without paying the full cost of a stand-alone customer win.

Device-based self-service

CuriosityStream Inc. uses device-based self-service across 6 device families: smart TVs, set-top boxes, PCs, media players, consoles, and phones. That makes the relationship playback-led and low-touch, with users starting and resuming content on the device they already use most.

This setup reduces support needs and fits a streaming model built for on-demand access, not live handholding.

  • 6 device families, same account access
  • Self-service centered on playback

Content-led retention

Content-led retention works because CuriosityStream Inc. keeps viewers inside factual programming they can keep coming back to. Its library spans 17,000+ hours of non-fiction, so fresh premium titles plus deep topic coverage drive repeat viewing and reduce churn.

  • Fresh premieres keep members engaged.
  • Library depth supports repeat discovery.
  • Factual niches reinforce habit viewing.
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CuriosityStream’s Self-Serve Subscription Engine Stays Sticky

CuriosityStream Inc. keeps customer relationships mostly self-serve, with direct subscribers, bundle users, and platform users all staying tied to a recurring viewing habit. Its latest fiscal 2025 filings still point to subscription revenue as the core link, supported by 17,000+ hours of non-fiction and 6 device families for frictionless playback.

Metric Fiscal 2025
Library size 17,000+ hours
Device families 6
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Channels

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Direct SVoD platform

CuriosityStream’s own subscription video-on-demand platform is its core direct-to-consumer channel, so subscribers pay CuriosityStream directly instead of going through a reseller. This keeps control of pricing, churn, and customer data inside the Company, and fiscal 2025 filings show the model still centers on recurring subscriber revenue.

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Third-party partner platforms

CuriosityStream Inc. uses third-party partner platforms as indirect sales channels, giving users alternate access points through embedded offers on connected TV and streaming partners. This extends reach beyond owned apps and helped support $51.2 million in revenue in 2024, with partner-based distribution still central to scale.

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MVPD bundles

CuriosityStream Inc. reaches viewers through MVPD bundles, where its service sits inside larger TV packages, giving it a low-friction path to scale. This matters because bundled distribution can cut customer acquisition costs and expand reach fast; in 2025, CuriosityStream still used this channel alongside direct-to-consumer and partner deals to broaden access.

Connected TV devices

CuriosityStream Inc. reaches viewers on smart televisions and set-top boxes, which are the core screens for long-form home viewing. Connected TV access supports premium streaming consumption because it puts documentary and factual-video content on the biggest screen in the house, where watch times are usually longer.

  • Smart TVs and set-top boxes drive home viewing.
  • Best fit for long-form premium streaming.
  • Supports higher-intent, lean-back consumption.

Mobile and digital devices

CuriosityStream Inc. reaches viewers on PCs, streaming media players, gaming consoles, and mobile phones, so one title can be watched across home and on-the-go screens. In 2025, mobile devices drove about 62% of global web traffic, which makes multi-device access a direct fit for higher viewing frequency.

  • More viewing moments
  • Anywhere with internet access

This channel mix supports flexible consumption and helps viewers resume content across devices without friction.

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CuriosityStream’s Multi-Channel Mix Drives Reach and Recurring Revenue

CuriosityStream Inc. sells mainly through its owned subscription video-on-demand app, but it also relies on partner platforms, MVPD bundles, and connected TV devices to broaden reach and lower acquisition costs. In fiscal 2025, this channel mix supported recurring subscriber revenue, while 2024 revenue was $51.2 million.

Channel Role
DTC app Primary sales path
Partners/MVPDs Scaled reach
CTV, mobile, web Multi-device access
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Customer Segments

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Direct paying subscribers

CuriosityStream’s direct paying subscribers are individual customers who buy direct access to its SVoD platform. The company said it had about 23 million total paying subscribers as of December 31, 2021, and this base helped support subscription revenue alongside partner-led distribution.

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Partner-acquired users

Partner-acquired users are a meaningful part of CuriosityStream Inc.'s audience, with about 23 million paying subscribers reached across direct and partner channels in its recent filings. These users watch through a partner platform, not just a standalone subscription, so the model widens reach and lowers acquisition cost while adding recurring revenue from distributor deals.

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MVPD bundle households

CuriosityStream Inc. includes MVPD bundle households that get the service through larger TV packages, so the user pays as part of a cable or satellite bundle. In 2025, U.S. MVPD households still numbered about 60 million, and this segment values easy access and low-friction discovery inside a familiar TV bill.

Broad factual-content viewers

CuriosityStream Inc. targets broad factual-content viewers who want non-fiction on science, history, society, nature, lifestyle, and technology. In 2025, this segment still valued informative, educational entertainment over scripted fare, which fits CuriosityStream Inc.’s documentary-first catalog.

  • Non-fiction, education-led viewing
  • Science, history, society, nature
  • Lifestyle and technology interest

B2B distributors and broadcasters

CuriosityStream serves B2B distributors and broadcasters that license ready-made factual libraries through SVoD bundles, linear broadcast rights, wholesale content, or direct content. In FY2025, this matters because licensed content can be sold with low marginal cost and helps monetize a library built for factual viewing, not just direct-to-consumer subs.

  • Licenses factual libraries
  • SVoD bundles and broadcast rights
  • Wholesale and direct content sales
  • Low-cost monetization of catalog
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CuriosityStream’s Audience Mix: Subs, Partners, and Licensing

CuriosityStream Inc. serves three main customer groups: direct paying subscribers, partner-sold viewers, and B2B buyers that license factual content. In FY2025, its audience mix still centered on non-fiction fans, while U.S. MVPD households were about 60 million, supporting bundle-based reach.

Segment FY2025 signal
Direct subs Paid SVoD access
Partners/MVPD ~60M U.S. MVPD households
B2B licensing Low-cost catalog monetization
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Cost Structure

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Content acquisition costs

Content acquisition is a core cost for CuriosityStream Inc. Premium factual video needs licensing fees and catalog buys across science, history, and lifestyle, and streaming firms often spend a large share of revenue on rights and content supply. That pressure stays high because viewers expect fresh, multi-subject libraries, not just owned originals.

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Platform and technology costs

CuriosityStream Inc. runs its SVoD service on streaming infrastructure that must work across TVs, PCs, consoles, and mobile devices, so platform and tech spend stays tied to delivery, app support, and uptime. In 2025, CuriosityStream reported about $54 million in revenue, and reliable playback remains key because even small outages can hit subscriber retention and ad-supported viewing.

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Distribution and partner costs

CuriosityStream Inc. still leans on partner-led distribution, so it carries commercial fees, integration work, and onboarding support for each new platform. In 2025, that model kept operating costs tied to partner packaging and service work rather than direct sales alone.

That matters because every added partner expands reach, but it also adds ongoing support and revenue-share pressure. The cost line is shaped by scale: more distribution can lift access fast, yet it also raises the fixed effort needed to keep content feeds, contracts, and platform setups running.

Marketing and subscriber acquisition

CuriosityStream Inc. must keep spending on customer acquisition to grow direct subscriptions, because streaming is crowded and price-sensitive. Marketing also has to keep the brand and content library visible, and in a market where subscription churn can hit 5% to 10% a month, every new customer has to pay back fast.

  • Direct subscriptions need paid acquisition.
  • Marketing drives brand and library awareness.
  • CAC matters most in crowded streaming.

General and administrative overhead

CuriosityStream Inc., founded in 2015 and based in Silver Spring, Maryland, carries fixed general and administrative overhead for management, finance, legal, and admin work. These costs sit behind both the direct-to-consumer and B2B businesses, so they matter even when subscriber or partner revenue swings.

  • Founded in 2015
  • Headquartered in Silver Spring, Maryland
  • Covers management, finance, legal, admin
  • Supports direct and B2B models
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CuriosityStream’s Tiny Revenue Means Small Cost Swings Can Hit Margins Fast

CuriosityStream Inc.’s cost base is mainly content rights, streaming tech, partner distribution, and marketing. In 2025, revenue was about $54 million, so even small swings in content spend or customer acquisition cost can move margins fast.

Cost driver Why it matters
Content acquisition Licenses and catalog buys
Platform tech Apps, delivery, uptime
Distribution Partner fees and support
Marketing Subscriber growth and churn
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Revenue Streams

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Direct SVoD subscriptions

CuriosityStream Inc. earns core consumer revenue from direct SVoD subscriptions on its own platform, where paying members pay recurring monthly or annual fees. This stream stays central because it is tied to paid subscribers, not ad cycles or one-off sales.

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Partner subscription revenue

CuriosityStream Inc. uses partner subscription revenue to monetize users acquired through distributors and bundled channels, so income can come from partner-driven sign-ups, not just direct billing. In 2024, the company kept growing this route as a key way to widen reach and lower customer-acquisition costs while adding recurring subscription dollars.

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Bundled licensing agreements

CuriosityStream uses bundled licensing agreements to sell SVoD and linear broadcast rights together, so other platforms can carry its catalog under contract. In 2024, CuriosityStream reported about $53 million in revenue, and this B2B licensing line remains important because it monetizes content beyond direct subscribers.

Wholesale content sales

CuriosityStream Inc. also sells content wholesale to partners, turning library assets into cash through bulk rights deals. This channel adds non-subscription revenue and helps monetize older titles without waiting on recurring subscriber demand.

  • Bulk rights sales convert archive content into cash
  • Expands revenue beyond subscriptions
  • Uses existing library with low added cost

Brand collaborations and direct content sales

CuriosityStream monetizes its factual catalog through brand collaborations and direct content sales, adding revenue beyond subscriptions. This mix gives it a second cash stream, and in the latest filings the company still points to content licensing as a key part of monetization.

  • Uses the catalog in commercial deals.
  • Adds revenue beyond streaming fees.
  • Supports lower reliance on subscribers.
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CuriosityStream's Revenue Mix: Subscriptions, Licensing, and Partner Deals

CuriosityStream Inc. monetizes through recurring SVoD fees, partner subscriptions, and licensing or wholesale content deals. In 2024, revenue was about $53 million, so the mix still leans on paid access plus B2B rights sales.

Stream Role 2024
SVoD, partner subs, licensing Recurring and rights-based revenue About $53 million total

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